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| The horror of IKEA. |
As the game progresses, it FEAR 3 shows that it isn't bringing anything new to the table. (Oh, I forgot it also had a mechanic to slow time.) The intensity dwindles down as you are faced with more open spaces, and the tense firefights in the tight corridors of the first level fade away. You are left with a game of whack-a-mole as you try to pick off enemies popping in and out of cover.
Also, the element that the FEAR series has retained from the beginning, the so-called "horror" aspect, is so lame that the only reaction that the laughable scare attempts will get from you is the occasional eye roll or face palm. FEAR 3 likes to flash the all-too-typical creepy little girl at you from time to time, along with other random freaks, but since these never pose any threat to you at all, I found myself just sighing at the game and trying to get through these sections as fast as I could to get back to the action.
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| Yawn. |
FEAR 3 isn't a bad game. I had a good time with it. But ultimately, its gameplay, story, and horror elements fell short, especially as the game wore on and its lack of focus became more and more apparent.


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